Sunday, 11 May 2014

[3DS Max] Slapped together an iray test scene to see...

Sean Bires shared a post with 3DS Max Sean Bires: Slapped together an iray test scene to see if rendering at a higher resolution, given a fixed amount of render time, results in less noise. This test proved inconclusive, even though the character of noise is different. I will test again later using a more "real world" example (i.e. from my architectural contract work).I also tested to see if photometric area lights are any faster than equivalent emissive objects. The answer is no.(3DS Max 2014 SP3, GTX Titan) 4 photos in this album View post You're receiving this email because you are subscribed to 3DS Max on Google+. Mute Sean Bires to stop receiving notifications from him. Change what notifications you receive from this community.This notification was sent to dhot.ravi@gmail.com; Go to your notification delivery settings to update your address. Unsubscribe from these emails.Google Inc., 1600 Amphitheatre Pkwy, Mountain View, CA 94043 USA



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