Digital-Tutors Newsletter - June 25, 2015 June 25, 2015 Web Version You Provide the Passion, We'll Take Care of the Rest 3D Designing Jewelry for 3D Printing in ZBrush and Maya Modeling for Dynamics in Houdini and Maya VFX Getting Started in 3DEqualizer Game Development Introduction to Construction Script in Unreal Engine Designing a Low Poly Game Environment in Blender Design Conceptualizing a Movie Poster in Illustrator CAD Creating an Interior Walkthrough in Unreal Engine and 3ds Max Designing for Injection Molding and 3D Printing in SolidWorks DIGITAL-TUTORS BLOG Hard surface and organic modeling: What's the difference? You've probably heard a lot of different definitions of these terms, but which are correct? Find out in our latest blog article. Mastering the basics of Unity: Understanding prefabs Learn to create prefabs in Unity. Discover why they're important building blocks to any video game scene, and how to start using them yourself. CAD Month with Pierre Derenoncourt: Part 2 In this PixelHub, we continue our chat with CAD/BIM tutor Pierre, and hear his tips on creating a portfolio, what to ask during an interview, and how to move up within a firm. Find more inspiring articles and the latest news PLURALSIGHT HIGHLIGHT Learning Technology in the Information Age So much to learn, so little time... This course will show both beginners and experts how to learn more in less time Learn more » DESIGN 3D CAD GAME DEV VIDEO & VFX WEB Photoshop Illustrator InDesign More » Maya3ds MaxCINEMA 4DMore » RevitInventorSolidWorksMore » CryENGINEUnityUnreal EngineMore » NUKEAfter EffectsCompositeMore » HTMLIllustratorPhotoshopMore » Copyright © 2002-2015 Digital-Tutors, a Pluralsight company. All logos and trademarks are the properties of their respective owners. If you no longer wish to receive our emails, click the link below: UnsubscribeDigital-Tutors501 N. Walker AveSuite 160Oklahoma City, Oklahoma 73102United States(405) 601-4806
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