Tuesday 29 March 2016

V-Ray News - Spring 2016

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V-Ray for 3ds Max 3.30.05 Update Available

Highlights include:

  • V-Ray RT Improvements
     
  • VFB Improvements
     
  • V-Ray Clipper Improvements
     
  • V-Ray HDRI Improvements
     
  • V-Ray Instancer Improvements
     
  • V-Ray Stereoscopic Improvements
     
  • V-Ray Volume Grid Improvements
     


Rendering by PK3DStudio
 

  V-Ray for Maya 3.30.01 Update Available

Highlights include:

  • Ray Traced Rounded Corners
     
  • Triplanar Mapping
     
  • Stochastic Flakes
     
  • V-Ray Falloff
     
  • New Sky Model and Aerial Perspective
     
  • V-Ray Clipper with Render-Time Booleans
     


Rendering by Maga Animation Studio
 

  V-Ray for SketchUp 3.0 Upgrade Offer

Purchase a 2.0 commercial license or commercial V-Ray 1.x for SketchUp to V-Ray 2.0 for SketchUp upgrade now and receive a free upgrade to 3.0 when V-Ray 3.0 for SketchUp is officially released.

Offer applies to both new commercial purchases and commercial 1.x upgrades to 2.0!

Each free upgrade to 3.0 will include the following:

  • 1 Workstation license
     
  • 1 Universal Render Node floating license
     


Rendering by Jack Dicker
 

  V-Ray for Rhino 3.0 Upgrade Offer

Purchase a 2.0 commercial license now and receive a free upgrade to 3.0 when V-Ray 3.0 for Rhino is officially released.

Each free upgrade to 3.0 will include the following:

  • 1 Workstation license
     
  • 1 Universal Render Node floating license
     


Rendering by Minimal Studios
 

  V-Ray for Cinema 4D 3.25 Upgrade Offer

All customers who purchase a V-Ray for Cinema 4D commercial license now will get the coming update 3.25 for free!


Rendering by Abc King
 

  V-Ray for NUKE

V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow. V-Ray for NUKE is compatible with V-Ray 3.0 for 3ds Max and Maya render nodes.


V-Ray 3.0 for NUKE Helicopter Scene by Anatoliy Samoylenko
 

  V-Ray for Revit

Coming Soon! Now integrated into Autodesk Revit, V-Ray core rendering technology is accessible at every stage of the design process. Extend your creativity with new tools for VR output, materials and environments, without having to worry about learning a new piece of software. Revit cameras, lighting, and materials are all supported for easy adoption.

A unified visualization pipeline is now possible with support for all V-Ray design packages (SketchUp, Rhino, and 3ds Max), promoting project efficiency with reliable results across multiple platforms.

 

  V-Ray for MODO

Coming Soon! V-Ray for MODO seamlessly integrates production-proven rendering capabilities into MODO's native workflow. For studios currently using MODO or for those considering adding it to their existing toolset, V-Ray for MODO offers the opportunity to unify their rendering platform.

Highlights include:

  • Fast V-Ray SSS2
     
  • V-Ray Skin Shader
     
  • Lighting and Shading
     
  • Advanced Hair Shader
     
  • Vector Displacement
     
  • Water Level Displacement
     
  • V-Ray Car Paint Shader
     
  • Distributed Rendering
     
  • Advanced GI
     
  • Depth of Field
     
  • V-Ray Ptex Texture
     
  • Progressive Rendering
     
  • Replicators with Motion Blur
     
  • Replicators with Proxies
     
  • Motion Blur
     
  • Advanced V-Ray Frame Buffer
     
  • V-Ray RT


 

 

 



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